Two-Way Debugging

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We enable developers to seamlessly step from Lua -> C++ -> Lua resulting in a huge improvement in debugging efficiency... and the crowd goes wild!

Clear visibility of execution is critical to maintain the speed of development. Too often operation within the VM of a scripting language is simply a black box as far as the rest of the game engine is concerned. With Kore's on-target debugger we offer a controllable, diagnostic view of absolutely everything that goes on within the VM.

We believe that any scripting language must be as dependable, debuggable and inspectable as one built entirely upon a pre-compiled language like C++. In fact, we believe it should be better.